周末入手了一款小型独立Roguelike,结果不知不觉玩了比计划多得多的时间。战斗一开始感觉很简单,但跑了几局之后各种构筑组合就开始变得很狂野。现在还不确定那些难度陡升是设计得很妙还是单纯在为难人,但我就是停不下来,总想再开一把。
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Picked up a small indie roguelike over the weekend and ended up sinking way more hours than planned. The combat feels simple at first, but the build combos get wild after a few run...
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