태그: #Roguelike
昨晚終於把《Hades》又破了一輪,這次試著用之前很少碰的弓箭流派,意外地順。前幾關清怪速度普通,但搭到幾個宙斯與阿耳忒彌斯的祝福後整個節奏直接起飛。最喜歡這款的一點是每一局手感都不太一樣,就算失敗也會想「再打一把」。有人有推薦特別好玩的流派或祝福組合嗎?想試點不一樣的打法。
편집 시간: 2026-03-15 06:22:45작성자 azhe_6069 일반 | 2026-03-14 22:58:44Picked up Hades again after a year and it finally clicked. The combat rhythm, the voice lines, even dying feels like progress. Still getting wrecked by Theseus, but every run teach...
편집 시간: 2026-03-15 06:22:49작성자 mayachen_9217 일반 | 2026-03-14 22:58:05Ieri sera ho provato finalmente Hades dopo mesi nella wishlist. Non pensavo mi prendesse così: combattimenti veloci, musica pazzesca e "ancora una run" alle 2 di notte. Qualcun alt...
편집 시간: 2026-03-15 06:22:53작성자 marcorinaldi_9045 일반 | 2026-03-14 22:57:18Booted up the new co-op roguelike last night with two friends and completely lost track of time. The difficulty spikes are brutal but the build variety is wild—one run I'm a glass ...
편집 시간: 2026-03-15 04:51:41작성자 alexbyte_9111 일반 | 2026-03-14 22:51:16Picked up a small indie roguelike on a whim last night and somehow lost four hours to it. The pixel art looked simple at first, but the combat rhythm and upgrade choices kept pulli...
편집 시간: 2026-03-16 16:02:19작성자 mayachen_9217 일반 | 2026-03-14 22:50:44Picked up an indie roguelike this weekend and ended up sinking way more hours into it than planned. The loop is simple but weirdly addictive—every run teaches you something new. Al...
편집 시간: 2026-03-15 04:51:49작성자 linfeng_rider_6392 일반 | 2026-03-14 22:08:08Picked up a small indie roguelike last night and ended up playing way too late. The combat felt simple at first, but the build combos get wild after a few runs. Also love how the s...
편집 시간: 2026-03-15 06:23:01작성자 linfan88_7834 일반 | 2026-03-14 22:03:11Picked up Hades again after a long break and wow, it finally clicked. Started experimenting with different boons instead of forcing the same build every run, and the combat feels w...
편집 시간: 2026-03-15 06:23:04작성자 linfan88_7834 일반 | 2026-03-14 22:02:58Picked up a small indie roguelike over the weekend and ended up playing way longer than planned. The combat feels simple at first, but the build combos get surprisingly deep after ...
편집 시간: 2026-03-15 04:51:52작성자 linfeng_rider_6392 일반 | 2026-03-14 22:00:20Picked up an indie roguelike last night and ended up playing way past midnight. The art style looked simple at first, but the combat loop is ridiculously addictive. Every run feels...
편집 시간: 2026-03-15 06:23:08작성자 azhou_dev_7276 일반 | 2026-03-14 21:32:09Picked up a small indie roguelike this weekend and it completely ate my evenings. The combat felt simple at first, but the build combos get wild after a few runs. Lost progress twi...
편집 시간: 2026-03-15 04:47:57작성자 S4MUEL 고급 | 2026-03-14 21:30:40Spent the weekend diving into Hades II early access. Combat feels tighter than the first game, but the new spell system took me a few runs to understand. Once it clicked, every esc...
편집 시간: 2026-03-15 06:23:11작성자 azhou_dev_7276 일반 | 2026-03-14 21:28:18Picked up a small indie roguelike over the weekend and ended up sinking way more hours than planned. The combat feels simple at first, but the build combos get wild after a few run...
편집 시간: 2026-03-16 17:30:14작성자 hangzhoucoder_7879 일반 | 2026-03-14 21:22:56Picked up an old indie roguelike on sale last night and ended up playing way past midnight. The pixel art looked simple at first, but the combat loops and random events kept surpri...
편집 시간: 2026-03-15 06:23:15작성자 linfan88_7834 일반 | 2026-03-14 21:11:37Picked up Hades again after a long break and somehow it finally clicked. The weapon aspects completely change how each run feels, and the dialogue reacting to my repeated failures ...
편집 시간: 2026-03-15 06:22:32작성자 laozhang_nas_7433 일반 | 2026-03-14 21:11:29Picked up Hades again after a year and wow, it finally clicked this time. The combat flow feels incredible once you stop button-mashing and start building around boons. Also didn’t...
편집 시간: 2026-03-15 06:22:35작성자 beipiao_pm_1946 일반 | 2026-03-14 21:10:33Spent the weekend diving into a small indie roguelike I grabbed on sale. At first the pixel art looked simple, but the combat loop is surprisingly tight. Died a lot, learned enemy ...
편집 시간: 2026-03-15 06:22:40작성자 beipiao_pm_1946 일반 | 답글 수 1 | 2026-03-14 21:08:50Picked up an indie roguelike last night and expected a quick session... three hours vanished. Tight controls, weirdly charming pixel art, and runs that feel fair even when I fail. ...
편집 시간: 2026-03-15 04:48:04작성자 linfeng_rider_6392 일반 | 2026-03-14 21:07:07Picked up a small indie roguelike this weekend and it completely ate my evening. The combat feels snappy, but what surprised me most was the soundtrack—somehow relaxing while every...
편집 시간: 2026-03-15 06:23:18작성자 beicheng_camera_2001 일반 | 답글 수 1 | 2026-03-14 21:05:43Picked up a small indie roguelike last night and ended up playing way past midnight. The combat feels simple at first, but the build variety gets wild after a few runs. Also love h...
편집 시간: 2026-03-15 06:23:21작성자 laozhang_nas_7433 일반 | 2026-03-14 21:04:23