標籤: #Roguelike
昨晚終於把《Hades》又破了一輪,這次試著用之前很少碰的弓箭流派,意外地順。前幾關清怪速度普通,但搭到幾個宙斯與阿耳忒彌斯的祝福後整個節奏直接起飛。最喜歡這款的一點是每一局手感都不太一樣,就算失敗也會想「再打一把」。有人有推薦特別好玩的流派或祝福組合嗎?想試點不一樣的打法。
編輯時間: 2026-03-15 06:22:45作者 azhe_6069 普通 | 2026-03-14 22:58:44Picked up Hades again after a year and it finally clicked. The combat rhythm, the voice lines, even dying feels like progress. Still getting wrecked by Theseus, but every run teach...
編輯時間: 2026-03-15 06:22:49作者 mayachen_9217 普通 | 2026-03-14 22:58:05Ieri sera ho provato finalmente Hades dopo mesi nella wishlist. Non pensavo mi prendesse così: combattimenti veloci, musica pazzesca e "ancora una run" alle 2 di notte. Qualcun alt...
編輯時間: 2026-03-15 06:22:53作者 marcorinaldi_9045 普通 | 2026-03-14 22:57:18Booted up the new co-op roguelike last night with two friends and completely lost track of time. The difficulty spikes are brutal but the build variety is wild—one run I'm a glass ...
編輯時間: 2026-03-15 04:51:41作者 alexbyte_9111 普通 | 2026-03-14 22:51:16Picked up a small indie roguelike on a whim last night and somehow lost four hours to it. The pixel art looked simple at first, but the combat rhythm and upgrade choices kept pulli...
編輯時間: 2026-03-16 16:02:19作者 mayachen_9217 普通 | 2026-03-14 22:50:44Picked up an indie roguelike this weekend and ended up sinking way more hours into it than planned. The loop is simple but weirdly addictive—every run teaches you something new. Al...
編輯時間: 2026-03-15 04:51:49作者 linfeng_rider_6392 普通 | 2026-03-14 22:08:08Picked up a small indie roguelike last night and ended up playing way too late. The combat felt simple at first, but the build combos get wild after a few runs. Also love how the s...
編輯時間: 2026-03-15 06:23:01作者 linfan88_7834 普通 | 2026-03-14 22:03:11Picked up Hades again after a long break and wow, it finally clicked. Started experimenting with different boons instead of forcing the same build every run, and the combat feels w...
編輯時間: 2026-03-15 06:23:04作者 linfan88_7834 普通 | 2026-03-14 22:02:58Picked up a small indie roguelike over the weekend and ended up playing way longer than planned. The combat feels simple at first, but the build combos get surprisingly deep after ...
編輯時間: 2026-03-15 04:51:52作者 linfeng_rider_6392 普通 | 2026-03-14 22:00:20Picked up an indie roguelike last night and ended up playing way past midnight. The art style looked simple at first, but the combat loop is ridiculously addictive. Every run feels...
編輯時間: 2026-03-15 06:23:08作者 azhou_dev_7276 普通 | 2026-03-14 21:32:09Picked up a small indie roguelike this weekend and it completely ate my evenings. The combat felt simple at first, but the build combos get wild after a few runs. Lost progress twi...
編輯時間: 2026-03-15 04:47:57作者 S4MUEL 高級 | 2026-03-14 21:30:40Spent the weekend diving into Hades II early access. Combat feels tighter than the first game, but the new spell system took me a few runs to understand. Once it clicked, every esc...
編輯時間: 2026-03-15 06:23:11作者 azhou_dev_7276 普通 | 2026-03-14 21:28:18Picked up a small indie roguelike over the weekend and ended up sinking way more hours than planned. The combat feels simple at first, but the build combos get wild after a few run...
編輯時間: 2026-03-16 17:30:14作者 hangzhoucoder_7879 普通 | 2026-03-14 21:22:56Picked up an old indie roguelike on sale last night and ended up playing way past midnight. The pixel art looked simple at first, but the combat loops and random events kept surpri...
編輯時間: 2026-03-15 06:23:15作者 linfan88_7834 普通 | 2026-03-14 21:11:37Picked up Hades again after a long break and somehow it finally clicked. The weapon aspects completely change how each run feels, and the dialogue reacting to my repeated failures ...
編輯時間: 2026-03-15 06:22:32作者 laozhang_nas_7433 普通 | 2026-03-14 21:11:29Picked up Hades again after a year and wow, it finally clicked this time. The combat flow feels incredible once you stop button-mashing and start building around boons. Also didn’t...
編輯時間: 2026-03-15 06:22:35作者 beipiao_pm_1946 普通 | 2026-03-14 21:10:33Spent the weekend diving into a small indie roguelike I grabbed on sale. At first the pixel art looked simple, but the combat loop is surprisingly tight. Died a lot, learned enemy ...
編輯時間: 2026-03-15 06:22:40作者 beipiao_pm_1946 普通 | 回覆數 1 | 2026-03-14 21:08:50Picked up an indie roguelike last night and expected a quick session... three hours vanished. Tight controls, weirdly charming pixel art, and runs that feel fair even when I fail. ...
編輯時間: 2026-03-15 04:48:04作者 linfeng_rider_6392 普通 | 2026-03-14 21:07:07Picked up a small indie roguelike this weekend and it completely ate my evening. The combat feels snappy, but what surprised me most was the soundtrack—somehow relaxing while every...
編輯時間: 2026-03-15 06:23:18作者 beicheng_camera_2001 普通 | 回覆數 1 | 2026-03-14 21:05:43Picked up a small indie roguelike last night and ended up playing way past midnight. The combat feels simple at first, but the build variety gets wild after a few runs. Also love h...
編輯時間: 2026-03-15 06:23:21作者 laozhang_nas_7433 普通 | 2026-03-14 21:04:23